mirror of
https://github.com/Hessenuk/DiscordTickets.git
synced 2024-11-05 04:13:08 +02:00
Added conventional (non-slash) commands support for settings command
Settings server plugin postponed.
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21
src/commands/_settings.js
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21
src/commands/_settings.js
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@ -0,0 +1,21 @@
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const Command = require('../modules/commands/command');
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module.exports = class SettingsCommand extends Command {
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constructor(client) {
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const i18n = client.i18n.get(client.config.locale);
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super(client, {
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internal: true,
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slash: false,
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name: i18n('commands.settings.name'),
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description: i18n('commands.settings.description'),
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});
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}
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async execute({ guild, member, channel, args }, message) {
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let settings = await guild.settings;
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const i18n = this.client.i18n.get(settings.locale);
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message.channel.send('Settings!');
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}
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};
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@ -4,6 +4,7 @@ module.exports = {
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let settings = await message.guild?.settings;
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// message collection for ticket archiving
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if (settings?.log_messages) {
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if (message.system) return;
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@ -29,6 +30,9 @@ module.exports = {
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});
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}
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}
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// non-slash commands
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if (message.content.match(/^tickets\/(\S+)/mi))
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client.commands.handle(message, false);
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}
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};
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@ -17,6 +17,10 @@
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"description": "The topic of the ticket"
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}
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}
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},
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"settings": {
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"name": "settings",
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"description": "Configure Discord Tickets"
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}
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},
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"no_perm": "❌ You do not have the permissions required to use this command:\n%s",
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@ -1,10 +1,16 @@
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/* eslint-disable no-unused-vars */
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const { Client, GuildMember, Guild, Channel } = require('discord.js');
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const {
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Client,
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GuildMember,
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Guild,
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Channel,
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Message
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} = require('discord.js');
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const fs = require('fs');
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const { join } = require('path');
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const { path } = require('../../utils/fs');
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const { createMessage, flags } = require('../../utils/discord');
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const {
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createMessage,
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flags
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} = require('../../utils/discord');
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/**
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* A command
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@ -34,6 +40,7 @@ module.exports = class Command {
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* @param {Object} data - Command data
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* @param {string} data.name - The name of the command (3-32)
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* @param {string} data.description - The description of the command (1-100)
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* @param {boolean} [data.slash] - Register as a slash command? **Defaults to `true`**
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* @param {boolean} [data.staff_only] - Only allow staff to use this command?
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* @param {string[]} [data.permissions] - Array of permissions needed for a user to use this command
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* @param {boolean} [data.global] - Create a global command?
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@ -63,6 +70,12 @@ module.exports = class Command {
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*/
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this.description = data.description;
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/**
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* Register as a slash command?
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* @type {boolean}
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*/
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this.slash = data.slash === false ? false : true;
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/**
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* Only allow staff to use this command?
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* @type {boolean}
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@ -110,7 +123,7 @@ module.exports = class Command {
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return this.client.log.error(e);
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}
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if (this.global)
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if (this.slash && this.global)
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this.client.api.applications(this.client.user.id).commands.post({ data }); // post command to Discord
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let internal = this.internal ? 'internal ' : '';
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@ -146,9 +159,9 @@ module.exports = class Command {
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* @param {Channel} data.channel- The channel object
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* @param {Guild} data.guild- The guild object
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* @param {GuildMember} data.member - The member object
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* @param {Interaction} interaction - Interaction object
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* @param {(Interaction|Message)} interaction_or_message - Interaction object
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*/
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async execute(data, interaction) { }
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async execute(data, interaction_or_message) { }
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/**
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* Defer the response to respond later
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@ -1,5 +1,5 @@
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// eslint-disable-next-line no-unused-vars
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const { Collection, Client } = require('discord.js');
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const { Collection, Client, Message } = require('discord.js');
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// eslint-disable-next-line no-unused-vars
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const Command = require('./command');
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@ -139,48 +139,64 @@ module.exports = class CommandManager {
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/**
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* Execute a command
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* @param {Interaction} interaction - Command interaction
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* @param {(Interaction|Message)} interaction - Command interaction, or message
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*/
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async handle(interaction) {
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const cmd_name = interaction.data.name;
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async handle(interaction, slash) {
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slash = slash === false ? false : true;
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let cmd_name,
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args = {},
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data = {},
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guild_id,
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channel_id,
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member_id;
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if (!this.commands.has(cmd_name))
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if (slash) {
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cmd_name = interaction.data.name;
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guild_id = interaction.guild_id;
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channel_id = interaction.channel_id;
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member_id = interaction.member.user.id;
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if (interaction.data.options)
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interaction.data.options.forEach(({ name, value }) => args[name] = value);
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} else {
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cmd_name = interaction.content.match(/^tickets\/(\S+)/mi);
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if (cmd_name) cmd_name = cmd_name[1];
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guild_id = interaction.guild.id;
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channel_id = interaction.channel.id;
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member_id = interaction.author.id;
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}
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if (cmd_name === null || !this.commands.has(cmd_name))
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throw new Error(`Received "${cmd_name}" command invocation, but the command manager does not have a "${cmd_name}" command`);
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let args = {};
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if (interaction.data.options)
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interaction.data.options.forEach(({ name, value }) => args[name] = value);
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let data = { args };
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data.guild = await this.client.guilds.fetch(interaction.guild_id);
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data.channel = await this.client.channels.fetch(interaction.channel_id),
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data.member = await data.guild.members.fetch(interaction.member.user.id);
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data.args = args;
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data.guild = await this.client.guilds.fetch(guild_id);
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data.channel = await this.client.channels.fetch(channel_id),
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data.member = await data.guild.members.fetch(member_id);
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const cmd = this.commands.get(cmd_name);
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let settings = await data.guild.settings;
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if (!settings)
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settings = await data.guild.createSettings();
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if (!settings) settings = await data.guild.createSettings();
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const i18n = this.client.i18n.get(settings.locale);
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// if (cmd.staff_only) {
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// return await cmd.sendResponse(interaction, msg, true);
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// }
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// if (cmd.staff_only) {}
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const no_perm = cmd.permissions instanceof Array
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&& !data.member.hasPermission(cmd.permissions);
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if (no_perm) {
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let perms = cmd.permissions.map(p => `\`${p}\``).join(', ');
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let msg = i18n('no_perm', perms);
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return await cmd.sendResponse(interaction, msg, true);
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if (slash) return await cmd.sendResponse(interaction, msg, true);
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else return await interaction.channel.send(msg);
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}
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try {
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await cmd.acknowledge(interaction, true); // respond to discord
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if (slash) await cmd.acknowledge(interaction, true); // respond to discord
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this.client.log.commands(`Executing "${cmd_name}" command (invoked by ${data.member.user.tag})`);
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/* let res = */await cmd.execute(data, interaction); // run the command
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// if (typeof res === 'object' || typeof res === 'string')
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// cmd.sendResponse(interaction, res, res.secret);
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await cmd.execute(data, interaction); // run the command
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} catch (e) {
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this.client.log.warn(`(COMMANDS) An error occurred whilst executed the ${cmd_name} command`);
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this.client.log.error(e);
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@ -36,9 +36,7 @@ module.exports = {
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keep_for: 30
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},
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max_listeners: 10,
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plugins: [
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'dsctickets.settings-server',
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],
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plugins: [],
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presence: {
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presences: [
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{
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