Change size arguments
This commit is contained in:
parent
8cd66e3b43
commit
b26fae647f
198
huepaper.org
198
huepaper.org
@ -26,7 +26,7 @@ The logo of huepaper is printed on startup.
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#+BEGIN_SRC python
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def print_logo():
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logo = '''
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logo = """
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.lk.
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cO.
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cO.;:lc. ,c. .cc .,',c; .,c.;coc. ;,.,c. ':l.:lo: '',:c. '::.lo.
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@ -37,13 +37,12 @@ The logo of huepaper is printed on startup.
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:O. kk
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lO, OO
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OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO00O0000000000000000;
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''';
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"""
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print(logo)
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#+END_SRC
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** Base color
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Every huepaper has a base color.
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It is used to calculate the final colors.
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@ -51,22 +50,22 @@ If a base color is given by the user, it can have every format, Colour supports.
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If no color is given, a random one is chosen.
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#+BEGIN_SRC python
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def get_base_color(color_string = None):
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def get_base_color(color_string=None):
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# If no color string is given, create a random color
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if not color_string:
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hue = random.uniform(0, 1)
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sat = random.uniform(sat_min, sat_max)
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lum = random.uniform(lum_min, lum_max)
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base_color = Color(hue = hue, saturation = sat, luminance = lum)
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print('Selected random base color: {}'.format(base_color.hex))
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base_color = Color(hue=hue, saturation=sat, luminance=lum)
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print("Selected random base color: {}".format(base_color.hex))
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# Else try to parse string
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else:
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try:
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base_color = Color(color_string)
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except:
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print('Not a valid color expression: {}'.format(color_string))
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print("Not a valid color expression: {}".format(color_string))
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sys.exit(1)
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return base_color
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@ -99,7 +98,7 @@ Those decide how much the colors differ from the base color.
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tmp_lum = base_color.luminance + random.uniform(-max_lum_diff, max_lum_diff)
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tmp_lum = min(lum_max, max(lum_min, tmp_lum))
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color = Color(hue = tmp_hue, saturation = tmp_sat, luminance = tmp_lum)
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color = Color(hue=tmp_hue, saturation=tmp_sat, luminance=tmp_lum)
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colors.append(color.rgb)
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return tuple(colors)
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@ -119,20 +118,31 @@ All other pixel colors are linear interpolated.
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def create_base_image(c1, c2, c3, c4):
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# Lambda for adding four colors
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add = lambda c1, c2, c3, c4 : (c1[0] + c2[0] + c3[0] + c4[0], c1[1] + c2[1] + c3[1] + c4[1], c1[2] + c2[2] + c3[2] + c4[2])
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add = lambda c1, c2, c3, c4: (
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c1[0] + c2[0] + c3[0] + c4[0],
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c1[1] + c2[1] + c3[1] + c4[1],
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c1[2] + c2[2] + c3[2] + c4[2],
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)
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# Lambda for multiplying a color with a factor
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mul = lambda c, x : (c[0] * x, c[1] * x, c[2] * x)
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mul = lambda c, x: (c[0] * x, c[1] * x, c[2] * x)
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# Lambda for scaling a color from [0 , 1] to [0, 255]
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cor = lambda c : (int(c[0] * 255), int(c[1] * 255), int(c[2] * 255))
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cor = lambda c: (int(c[0] * 255), int(c[1] * 255), int(c[2] * 255))
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# Lambda for calculating a color at x and y in range [0, 1]
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# Color limits are set at creation
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col = lambda x, y, c1 = c1, c2 = c2, c3 = c3, c4 = c4 : cor(add(mul(c1, (1.0 - x) * (1.0 - y)), mul(c2, x * (1.0 - y)), mul(c3, x * y), mul(c4, (1.0 - x) * y)))
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col = lambda x, y, c1=c1, c2=c2, c3=c3, c4=c4: cor(
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add(
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mul(c1, (1.0 - x) * (1.0 - y)),
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mul(c2, x * (1.0 - y)),
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mul(c3, x * y),
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mul(c4, (1.0 - x) * y),
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)
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)
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# Create image
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image = Image.new('RGBA', (width, height))
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image = Image.new("RGBA", (width, height))
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pixels = image.load()
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for x in range(0, width):
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@ -149,23 +159,25 @@ Vertical lines can be added on the side of the huepaper.
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#+BEGIN_SRC python
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def add_lines(image, color):
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line_image = Image.new('RGBA', (width, height), (0, 0, 0, 0))
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line_image = Image.new("RGBA", (width, height), (0, 0, 0, 0))
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draw = ImageDraw.Draw(line_image)
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# Set color
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color = tuple(map(lambda x : int(x * 255), color))
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color = tuple(map(lambda x: int(x * 255), color))
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# Generate lines
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number_of_lines = random.randint(1, 3)
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scale = width / 100.0
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base_width = random.randint(int(2 * scale), int(5 * scale))
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rand_width = lambda base_width = base_width : base_width + random.randint(-base_width // 2, base_width // 2)
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rand_width = lambda base_width=base_width: base_width + random.randint(
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-base_width // 2, base_width // 2
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)
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space = rand_width() // 2
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offset = random.randint(0, space)
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for i in range(0, number_of_lines):
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line_width = rand_width()
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x = offset + space + (line_width // 2)
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draw.line((x, 0, x, height), fill = color, width = line_width)
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draw.line((x, 0, x, height), fill=color, width=line_width)
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offset += space + line_width
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# Mirror line image eventually
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@ -205,16 +217,19 @@ This is loaded from a file and placed in the center.
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try:
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emblem_image = Image.open(filepath)
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except Exception as e:
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print('Failed to load emblem: {}'.format(e))
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print("Failed to load emblem: {}".format(e))
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sys.exit(1)
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# Exit if emblem is too big
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if emblem_image.size[0] > width or emblem_image.size[1] > height:
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print('Emblem can\'t be bigger than the wallpaper')
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print("Emblem can't be bigger than the wallpaper")
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sys.exit(1)
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# Insert emblem in the center
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offset = ((image.size[0] - emblem_image.size[0]) // 2, (image.size[1] - emblem_image.size[1]) // 2)
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offset = (
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(image.size[0] - emblem_image.size[0]) // 2,
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(image.size[1] - emblem_image.size[1]) // 2,
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)
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image.alpha_composite(emblem_image, offset)
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return image
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@ -232,8 +247,12 @@ Already existing files are only overwritten if the user wants to.
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# Check whether file exists
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if os.path.isfile(filepath):
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overwrite = input('The file {} already exists. Do you want to overwrite it? [y/N] '.format(filepath))
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if overwrite != 'y' and overwrite != 'Y':
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overwrite = input(
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"The file {} already exists. Do you want to overwrite it? [y/N] ".format(
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filepath
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)
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)
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if overwrite != "y" and overwrite != "Y":
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save = False
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if save:
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@ -244,12 +263,14 @@ Already existing files are only overwritten if the user wants to.
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image.save(filepath)
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stop = True
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except Exception as e:
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print('Failed to save wallpaper: {}'.format(e))
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again = input('Do you want to try again? [Y/n] ')
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if again == 'n' or again == 'N':
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print("Failed to save wallpaper: {}".format(e))
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again = input("Do you want to try again? [Y/n] ")
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if again == "n" or again == "N":
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stop = True
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else:
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filepath = input('Please enter new path where the wallpaper shall be saved: ')
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filepath = input(
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"Please enter new path where the wallpaper shall be saved: "
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)
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#+END_SRC
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** Main
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@ -261,27 +282,92 @@ In the main routine, the arguments are parsed and the image is created.
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global width, height, max_hue, sat_min, sat_max, lum_min, lum_max
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parser = argparse.ArgumentParser(description = 'Create wallpapers based on color hues.')
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parser.add_argument('-W', '--width', default = 1920, type = int, help = 'width of huepaper (default: 1920)')
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parser.add_argument('-H', '--height', default = 1080, type = int, help = 'height of huepaper (default: 1080)')
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parser.add_argument('-c', '--color', help = 'color, the huepaper is generated from (uses a random color if not given)')
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parser.add_argument('-p', '--preview', action = 'store_true', help = 'preview huepaper')
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parser.add_argument('-o', '--output', help = 'file where to save the huepaper to (default: None)')
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parser.add_argument('-l', '--lines', nargs = '?', const = 0.3, type = float, help = 'include one to three random lines in base color with given opacity in range [0, 1] (default: 0.3)')
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parser.add_argument('-lb', '--lines_bright', nargs = '?', const = 0.1, type = float, help = 'include one to three bright random lines with given opacity in range [0, 1] (default: 0.1)')
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parser.add_argument('-ld', '--lines_dark', nargs = '?', const = 0.1, type = float, help = 'include one to three dark random lines with given opacity in range [0, 1] (default: 0.1)')
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parser.add_argument('-P', '--pixelate', help = "pixelate image (e.g. 42x42)")
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parser.add_argument('-e', '--emblem', help = 'emblem to add in the center of the huepaper')
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parser.add_argument('-hue', default = 0.1, type = float, help = 'maximum hue to differ from given color in range [0, 1] (default: 0.1)')
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parser.add_argument('-smin', default = 0.2, type = float, help = 'minimum satisfaction for colors in range [0, 1] (default: 0.2)')
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parser.add_argument('-smax', default = 1.0, type = float, help = 'maximum satisfaction for colors in range [0, 1] (default: 1.0)')
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parser.add_argument('-lmin', default = 0.2, type = float, help = 'minimum luminance for colors in range [0, 1] (default: 0.2)')
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parser.add_argument('-lmax', default = 0.9, type = float, help = 'maximum luminance for colors in range [0, 1] (default: 0.9)')
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parser = argparse.ArgumentParser(
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description="Create wallpapers based on color hues."
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)
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parser.add_argument(
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"-s",
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"--size",
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default="1920x1080",
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help="size of huepaper in the form WIDTHxHEIGHT (default: 1920x1080)",
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)
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parser.add_argument(
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"-c",
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"--color",
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help="color, the huepaper is generated from (uses a random color if not given)",
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)
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parser.add_argument("-p", "--preview", action="store_true", help="preview huepaper")
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parser.add_argument(
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"-o", "--output", help="file where to save the huepaper to (default: None)"
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)
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parser.add_argument(
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"-l",
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"--lines",
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nargs="?",
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const=0.3,
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type=float,
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help="include one to three random lines in base color with given opacity in range [0, 1] (default: 0.3)",
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)
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parser.add_argument(
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"-lb",
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"--lines_bright",
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nargs="?",
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const=0.1,
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type=float,
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help="include one to three bright random lines with given opacity in range [0, 1] (default: 0.1)",
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)
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parser.add_argument(
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"-ld",
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"--lines_dark",
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nargs="?",
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const=0.1,
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type=float,
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help="include one to three dark random lines with given opacity in range [0, 1] (default: 0.1)",
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)
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parser.add_argument(
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"-P",
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"--pixelate",
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nargs="?",
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const="16x9",
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help="pixelate image with WIDTHxHEIGHT (default: 16x9)",
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)
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parser.add_argument(
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"-e", "--emblem", help="emblem to add in the center of the huepaper"
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)
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parser.add_argument(
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"-hue",
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default=0.1,
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type=float,
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help="maximum hue to differ from given color in range [0, 1] (default: 0.1)",
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)
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parser.add_argument(
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"-smin",
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default=0.2,
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type=float,
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help="minimum satisfaction for colors in range [0, 1] (default: 0.2)",
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)
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parser.add_argument(
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"-smax",
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default=1.0,
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type=float,
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help="maximum satisfaction for colors in range [0, 1] (default: 1.0)",
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)
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parser.add_argument(
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"-lmin",
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default=0.2,
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type=float,
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help="minimum luminance for colors in range [0, 1] (default: 0.2)",
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)
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parser.add_argument(
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"-lmax",
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default=0.9,
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type=float,
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help="maximum luminance for colors in range [0, 1] (default: 0.9)",
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)
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# Get args
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args = parser.parse_args()
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width = args.width
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height = args.height
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size = args.size
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color = args.color
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preview = args.preview
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output = args.output
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@ -296,16 +382,24 @@ In the main routine, the arguments are parsed and the image is created.
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lum_min = args.lmin
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lum_max = args.lmax
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# Get size
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try:
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values = size.split("x")
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width = int(values[0])
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height = int(values[1])
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except:
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parser.error("The size must be given in form: 1920x1080")
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# Check preconditions
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if not preview and not output:
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parser.error('You must either set -p (--preview) or -o (--output)')
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parser.error("You must either set -p (--preview) or -o (--output)")
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if pixelate:
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try:
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values = pixelate.split('x')
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values = pixelate.split("x")
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px = int(values[0])
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py = int(values[1])
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except:
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parser.error('Pixelation value must be set in form: 42x42')
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parser.error("Pixelation value must be set in form: 42x42")
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print_logo()
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base_color = get_base_color(color)
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@ -325,20 +419,20 @@ In the main routine, the arguments are parsed and the image is created.
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if emblem:
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image = add_emblem(image, emblem)
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image.mode = 'RGB'
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image.mode = "RGB"
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if preview:
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image.show()
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if not output:
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save = input('Do you want to save the image? [y/N] ')
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if save == 'y' or save == 'Y':
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path = input('Enter the path where the wallpaper shall be saved: ')
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save = input("Do you want to save the image? [y/N] ")
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if save == "y" or save == "Y":
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path = input("Enter the path where the wallpaper shall be saved: ")
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save_image(path, image)
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if output:
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save_image(output, image)
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if __name__ == '__main__':
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if __name__ == "__main__":
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main()
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#+END_SRC
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197
huepaper.py
197
huepaper.py
@ -7,7 +7,7 @@ from colour import Color
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from PIL import Image, ImageDraw, ImageOps
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def print_logo():
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logo = '''
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logo = """
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.lk.
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cO.
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cO.;:lc. ,c. .cc .,',c; .,c.;coc. ;,.,c. ':l.:lo: '',:c. '::.lo.
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@ -18,25 +18,25 @@ def print_logo():
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:O. kk
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lO, OO
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OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO00O0000000000000000;
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''';
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"""
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print(logo)
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def get_base_color(color_string = None):
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def get_base_color(color_string=None):
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# If no color string is given, create a random color
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if not color_string:
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hue = random.uniform(0, 1)
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sat = random.uniform(sat_min, sat_max)
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lum = random.uniform(lum_min, lum_max)
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base_color = Color(hue = hue, saturation = sat, luminance = lum)
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print('Selected random base color: {}'.format(base_color.hex))
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base_color = Color(hue=hue, saturation=sat, luminance=lum)
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print("Selected random base color: {}".format(base_color.hex))
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# Else try to parse string
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else:
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try:
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base_color = Color(color_string)
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except:
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print('Not a valid color expression: {}'.format(color_string))
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print("Not a valid color expression: {}".format(color_string))
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sys.exit(1)
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return base_color
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@ -61,7 +61,7 @@ def create_colors(base_color):
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tmp_lum = base_color.luminance + random.uniform(-max_lum_diff, max_lum_diff)
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tmp_lum = min(lum_max, max(lum_min, tmp_lum))
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color = Color(hue = tmp_hue, saturation = tmp_sat, luminance = tmp_lum)
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color = Color(hue=tmp_hue, saturation=tmp_sat, luminance=tmp_lum)
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colors.append(color.rgb)
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return tuple(colors)
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@ -73,20 +73,31 @@ def create_colors(base_color):
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def create_base_image(c1, c2, c3, c4):
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# Lambda for adding four colors
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add = lambda c1, c2, c3, c4 : (c1[0] + c2[0] + c3[0] + c4[0], c1[1] + c2[1] + c3[1] + c4[1], c1[2] + c2[2] + c3[2] + c4[2])
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add = lambda c1, c2, c3, c4: (
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c1[0] + c2[0] + c3[0] + c4[0],
|
||||
c1[1] + c2[1] + c3[1] + c4[1],
|
||||
c1[2] + c2[2] + c3[2] + c4[2],
|
||||
)
|
||||
|
||||
# Lambda for multiplying a color with a factor
|
||||
mul = lambda c, x : (c[0] * x, c[1] * x, c[2] * x)
|
||||
mul = lambda c, x: (c[0] * x, c[1] * x, c[2] * x)
|
||||
|
||||
# Lambda for scaling a color from [0 , 1] to [0, 255]
|
||||
cor = lambda c : (int(c[0] * 255), int(c[1] * 255), int(c[2] * 255))
|
||||
cor = lambda c: (int(c[0] * 255), int(c[1] * 255), int(c[2] * 255))
|
||||
|
||||
# Lambda for calculating a color at x and y in range [0, 1]
|
||||
# Color limits are set at creation
|
||||
col = lambda x, y, c1 = c1, c2 = c2, c3 = c3, c4 = c4 : cor(add(mul(c1, (1.0 - x) * (1.0 - y)), mul(c2, x * (1.0 - y)), mul(c3, x * y), mul(c4, (1.0 - x) * y)))
|
||||
col = lambda x, y, c1=c1, c2=c2, c3=c3, c4=c4: cor(
|
||||
add(
|
||||
mul(c1, (1.0 - x) * (1.0 - y)),
|
||||
mul(c2, x * (1.0 - y)),
|
||||
mul(c3, x * y),
|
||||
mul(c4, (1.0 - x) * y),
|
||||
)
|
||||
)
|
||||
|
||||
# Create image
|
||||
image = Image.new('RGBA', (width, height))
|
||||
image = Image.new("RGBA", (width, height))
|
||||
pixels = image.load()
|
||||
|
||||
for x in range(0, width):
|
||||
@ -97,23 +108,25 @@ def create_base_image(c1, c2, c3, c4):
|
||||
|
||||
def add_lines(image, color):
|
||||
|
||||
line_image = Image.new('RGBA', (width, height), (0, 0, 0, 0))
|
||||
line_image = Image.new("RGBA", (width, height), (0, 0, 0, 0))
|
||||
draw = ImageDraw.Draw(line_image)
|
||||
|
||||
# Set color
|
||||
color = tuple(map(lambda x : int(x * 255), color))
|
||||
color = tuple(map(lambda x: int(x * 255), color))
|
||||
|
||||
# Generate lines
|
||||
number_of_lines = random.randint(1, 3)
|
||||
scale = width / 100.0
|
||||
base_width = random.randint(int(2 * scale), int(5 * scale))
|
||||
rand_width = lambda base_width = base_width : base_width + random.randint(-base_width // 2, base_width // 2)
|
||||
rand_width = lambda base_width=base_width: base_width + random.randint(
|
||||
-base_width // 2, base_width // 2
|
||||
)
|
||||
space = rand_width() // 2
|
||||
offset = random.randint(0, space)
|
||||
for i in range(0, number_of_lines):
|
||||
line_width = rand_width()
|
||||
x = offset + space + (line_width // 2)
|
||||
draw.line((x, 0, x, height), fill = color, width = line_width)
|
||||
draw.line((x, 0, x, height), fill=color, width=line_width)
|
||||
offset += space + line_width
|
||||
|
||||
# Mirror line image eventually
|
||||
@ -139,16 +152,19 @@ def add_emblem(image, filepath):
|
||||
try:
|
||||
emblem_image = Image.open(filepath)
|
||||
except Exception as e:
|
||||
print('Failed to load emblem: {}'.format(e))
|
||||
print("Failed to load emblem: {}".format(e))
|
||||
sys.exit(1)
|
||||
|
||||
# Exit if emblem is too big
|
||||
if emblem_image.size[0] > width or emblem_image.size[1] > height:
|
||||
print('Emblem can\'t be bigger than the wallpaper')
|
||||
print("Emblem can't be bigger than the wallpaper")
|
||||
sys.exit(1)
|
||||
|
||||
# Insert emblem in the center
|
||||
offset = ((image.size[0] - emblem_image.size[0]) // 2, (image.size[1] - emblem_image.size[1]) // 2)
|
||||
offset = (
|
||||
(image.size[0] - emblem_image.size[0]) // 2,
|
||||
(image.size[1] - emblem_image.size[1]) // 2,
|
||||
)
|
||||
image.alpha_composite(emblem_image, offset)
|
||||
|
||||
return image
|
||||
@ -159,8 +175,12 @@ def save_image(filepath, image):
|
||||
|
||||
# Check whether file exists
|
||||
if os.path.isfile(filepath):
|
||||
overwrite = input('The file {} already exists. Do you want to overwrite it? [y/N] '.format(filepath))
|
||||
if overwrite != 'y' and overwrite != 'Y':
|
||||
overwrite = input(
|
||||
"The file {} already exists. Do you want to overwrite it? [y/N] ".format(
|
||||
filepath
|
||||
)
|
||||
)
|
||||
if overwrite != "y" and overwrite != "Y":
|
||||
save = False
|
||||
|
||||
if save:
|
||||
@ -171,38 +191,105 @@ def save_image(filepath, image):
|
||||
image.save(filepath)
|
||||
stop = True
|
||||
except Exception as e:
|
||||
print('Failed to save wallpaper: {}'.format(e))
|
||||
again = input('Do you want to try again? [Y/n] ')
|
||||
if again == 'n' or again == 'N':
|
||||
print("Failed to save wallpaper: {}".format(e))
|
||||
again = input("Do you want to try again? [Y/n] ")
|
||||
if again == "n" or again == "N":
|
||||
stop = True
|
||||
else:
|
||||
filepath = input('Please enter new path where the wallpaper shall be saved: ')
|
||||
filepath = input(
|
||||
"Please enter new path where the wallpaper shall be saved: "
|
||||
)
|
||||
|
||||
def main():
|
||||
|
||||
global width, height, max_hue, sat_min, sat_max, lum_min, lum_max
|
||||
|
||||
parser = argparse.ArgumentParser(description = 'Create wallpapers based on color hues.')
|
||||
parser.add_argument('-W', '--width', default = 1920, type = int, help = 'width of huepaper (default: 1920)')
|
||||
parser.add_argument('-H', '--height', default = 1080, type = int, help = 'height of huepaper (default: 1080)')
|
||||
parser.add_argument('-c', '--color', help = 'color, the huepaper is generated from (uses a random color if not given)')
|
||||
parser.add_argument('-p', '--preview', action = 'store_true', help = 'preview huepaper')
|
||||
parser.add_argument('-o', '--output', help = 'file where to save the huepaper to (default: None)')
|
||||
parser.add_argument('-l', '--lines', nargs = '?', const = 0.3, type = float, help = 'include one to three random lines in base color with given opacity in range [0, 1] (default: 0.3)')
|
||||
parser.add_argument('-lb', '--lines_bright', nargs = '?', const = 0.1, type = float, help = 'include one to three bright random lines with given opacity in range [0, 1] (default: 0.1)')
|
||||
parser.add_argument('-ld', '--lines_dark', nargs = '?', const = 0.1, type = float, help = 'include one to three dark random lines with given opacity in range [0, 1] (default: 0.1)')
|
||||
parser.add_argument('-P', '--pixelate', help = "pixelate image (e.g. 42x42)")
|
||||
parser.add_argument('-e', '--emblem', help = 'emblem to add in the center of the huepaper')
|
||||
parser.add_argument('-hue', default = 0.1, type = float, help = 'maximum hue to differ from given color in range [0, 1] (default: 0.1)')
|
||||
parser.add_argument('-smin', default = 0.2, type = float, help = 'minimum satisfaction for colors in range [0, 1] (default: 0.2)')
|
||||
parser.add_argument('-smax', default = 1.0, type = float, help = 'maximum satisfaction for colors in range [0, 1] (default: 1.0)')
|
||||
parser.add_argument('-lmin', default = 0.2, type = float, help = 'minimum luminance for colors in range [0, 1] (default: 0.2)')
|
||||
parser.add_argument('-lmax', default = 0.9, type = float, help = 'maximum luminance for colors in range [0, 1] (default: 0.9)')
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Create wallpapers based on color hues."
|
||||
)
|
||||
parser.add_argument(
|
||||
"-s",
|
||||
"--size",
|
||||
default="1920x1080",
|
||||
help="size of huepaper in the form WIDTHxHEIGHT (default: 1920x1080)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-c",
|
||||
"--color",
|
||||
help="color, the huepaper is generated from (uses a random color if not given)",
|
||||
)
|
||||
parser.add_argument("-p", "--preview", action="store_true", help="preview huepaper")
|
||||
parser.add_argument(
|
||||
"-o", "--output", help="file where to save the huepaper to (default: None)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"-l",
|
||||
"--lines",
|
||||
nargs="?",
|
||||
const=0.3,
|
||||
type=float,
|
||||
help="include one to three random lines in base color with given opacity in range [0, 1] (default: 0.3)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-lb",
|
||||
"--lines_bright",
|
||||
nargs="?",
|
||||
const=0.1,
|
||||
type=float,
|
||||
help="include one to three bright random lines with given opacity in range [0, 1] (default: 0.1)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-ld",
|
||||
"--lines_dark",
|
||||
nargs="?",
|
||||
const=0.1,
|
||||
type=float,
|
||||
help="include one to three dark random lines with given opacity in range [0, 1] (default: 0.1)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-P",
|
||||
"--pixelate",
|
||||
nargs="?",
|
||||
const="16x9",
|
||||
help="pixelate image with WIDTHxHEIGHT (default: 16x9)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-e", "--emblem", help="emblem to add in the center of the huepaper"
|
||||
)
|
||||
parser.add_argument(
|
||||
"-hue",
|
||||
default=0.1,
|
||||
type=float,
|
||||
help="maximum hue to differ from given color in range [0, 1] (default: 0.1)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-smin",
|
||||
default=0.2,
|
||||
type=float,
|
||||
help="minimum satisfaction for colors in range [0, 1] (default: 0.2)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-smax",
|
||||
default=1.0,
|
||||
type=float,
|
||||
help="maximum satisfaction for colors in range [0, 1] (default: 1.0)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-lmin",
|
||||
default=0.2,
|
||||
type=float,
|
||||
help="minimum luminance for colors in range [0, 1] (default: 0.2)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"-lmax",
|
||||
default=0.9,
|
||||
type=float,
|
||||
help="maximum luminance for colors in range [0, 1] (default: 0.9)",
|
||||
)
|
||||
|
||||
# Get args
|
||||
args = parser.parse_args()
|
||||
width = args.width
|
||||
height = args.height
|
||||
size = args.size
|
||||
color = args.color
|
||||
preview = args.preview
|
||||
output = args.output
|
||||
@ -217,16 +304,24 @@ def main():
|
||||
lum_min = args.lmin
|
||||
lum_max = args.lmax
|
||||
|
||||
# Get size
|
||||
try:
|
||||
values = size.split("x")
|
||||
width = int(values[0])
|
||||
height = int(values[1])
|
||||
except:
|
||||
parser.error("The size must be given in form: 1920x1080")
|
||||
|
||||
# Check preconditions
|
||||
if not preview and not output:
|
||||
parser.error('You must either set -p (--preview) or -o (--output)')
|
||||
parser.error("You must either set -p (--preview) or -o (--output)")
|
||||
if pixelate:
|
||||
try:
|
||||
values = pixelate.split('x')
|
||||
values = pixelate.split("x")
|
||||
px = int(values[0])
|
||||
py = int(values[1])
|
||||
except:
|
||||
parser.error('Pixelation value must be set in form: 42x42')
|
||||
parser.error("Pixelation value must be set in form: 42x42")
|
||||
|
||||
print_logo()
|
||||
base_color = get_base_color(color)
|
||||
@ -246,19 +341,19 @@ def main():
|
||||
if emblem:
|
||||
image = add_emblem(image, emblem)
|
||||
|
||||
image.mode = 'RGB'
|
||||
image.mode = "RGB"
|
||||
|
||||
if preview:
|
||||
image.show()
|
||||
if not output:
|
||||
save = input('Do you want to save the image? [y/N] ')
|
||||
if save == 'y' or save == 'Y':
|
||||
path = input('Enter the path where the wallpaper shall be saved: ')
|
||||
save = input("Do you want to save the image? [y/N] ")
|
||||
if save == "y" or save == "Y":
|
||||
path = input("Enter the path where the wallpaper shall be saved: ")
|
||||
save_image(path, image)
|
||||
|
||||
if output:
|
||||
save_image(output, image)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
Loading…
Reference in New Issue
Block a user