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#!/usr/bin/env python
import argparse
import os . path
import random
import sys
from colour import Color
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from PIL import Image , ImageDraw , ImageOps
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def print_logo ( ) :
logo = '''
. lk .
cO .
cO . ; : lc . , c . . cc . , ' ,c; .,c.;coc. ;,.,c. ' : l . : lo : ' ' , : c . ' ::.lo.
cO ' kd .O; dO ,x...,Ox cO; lO: ;x xk OO. .kO. x;...x0 ' 0 x . .
cO . xx . O ; dO ko . . . . . . : O . Ox . , . . xO kk ; 0 ; ; 0. . . . . . 0 d
cO . xx . O ; xO dO . . . : O . . O ; dk xO kk : O . ' 0o , 0d
. dk , . kk . okc ; , ox ' ckxllc. :Oc ' . , l ' oOl; ' dO : . kO ; . . : l . , xOolc ; , Ox .
: O . kk
lO , OO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO00O0000000000000000 ;
''' ;
print ( logo )
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# Get base color
def get_base_color ( color_string = None ) :
# If no color string is given, create a random color
if not color_string :
hue = random . uniform ( 0 , 1 )
sat = random . uniform ( sat_min , sat_max )
lum = random . uniform ( lum_min , lum_max )
base_color = Color ( hue = hue , saturation = sat , luminance = lum )
print ( ' Selected random base color: {} ' . format ( base_color . hex ) )
# Else try to parse string
else :
try :
base_color = Color ( color_string )
except :
print ( ' Not a valid color expression: {} ' . format ( color_string ) )
sys . exit ( 1 )
return base_color
# Create colors from a base color
def create_colors ( base_color ) :
colors = [ ]
max_sat_diff = 0.1
max_lum_diff = 0.1
# Create four random colors similar to the given base_color
for i in range ( 0 , 4 ) :
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tmp_hue = base_color . hue + random . uniform ( - max_hue / 2.0 , max_hue / 2.0 )
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if tmp_hue > 1.0 :
tmp_hue - = 1
tmp_sat = base_color . saturation + random . uniform ( - max_sat_diff , max_sat_diff )
tmp_sat = min ( sat_max , max ( sat_min , tmp_sat ) )
tmp_lum = base_color . luminance + random . uniform ( - max_lum_diff , max_lum_diff )
tmp_lum = min ( lum_max , max ( lum_min , tmp_lum ) )
color = Color ( hue = tmp_hue , saturation = tmp_sat , luminance = tmp_lum )
colors . append ( color . rgb )
return tuple ( colors )
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# Create base image from four colors, width and height
# c1 - top left
# c2 - top right
# c3 - bottom right
# c4 - bottom left
def create_base_image ( c1 , c2 , c3 , c4 ) :
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# Lambda for adding four colors
add = lambda c1 , c2 , c3 , c4 : ( c1 [ 0 ] + c2 [ 0 ] + c3 [ 0 ] + c4 [ 0 ] , c1 [ 1 ] + c2 [ 1 ] + c3 [ 1 ] + c4 [ 1 ] , c1 [ 2 ] + c2 [ 2 ] + c3 [ 2 ] + c4 [ 2 ] )
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# Lambda for multiplying a color with a factor
mul = lambda c , x : ( c [ 0 ] * x , c [ 1 ] * x , c [ 2 ] * x )
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# Lambda for scaling a color from [0 , 1] to [0, 255]
cor = lambda c : ( int ( c [ 0 ] * 255 ) , int ( c [ 1 ] * 255 ) , int ( c [ 2 ] * 255 ) )
# Lambda for calculating a color at x and y in range [0, 1]
# Color limits are set at creation
col = lambda x , y , c1 = c1 , c2 = c2 , c3 = c3 , c4 = c4 : cor ( add ( mul ( c1 , ( 1.0 - x ) * ( 1.0 - y ) ) , mul ( c2 , x * ( 1.0 - y ) ) , mul ( c3 , x * y ) , mul ( c4 , ( 1.0 - x ) * y ) ) )
# Create image
image = Image . new ( ' RGBA ' , ( width , height ) )
pixels = image . load ( )
for x in range ( 0 , width ) :
for y in range ( 0 , height ) :
pixels [ x , y ] = col ( x / ( width - 1 ) , y / ( height - 1 ) )
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return image
# Add lines to an image
def add_lines ( image , color ) :
line_image = Image . new ( ' RGBA ' , ( width , height ) , ( 0 , 0 , 0 , 0 ) )
draw = ImageDraw . Draw ( line_image )
# Set color
color = tuple ( map ( lambda x : int ( x * 255 ) , color ) )
# Generate lines
number_of_lines = random . randint ( 1 , 3 )
scale = width / 100.0
base_width = random . randint ( int ( 2 * scale ) , int ( 5 * scale ) )
rand_width = lambda base_width = base_width : base_width + random . randint ( - base_width / / 2 , base_width / / 2 )
space = rand_width ( ) / / 2
offset = random . randint ( 0 , space )
for i in range ( 0 , number_of_lines ) :
line_width = rand_width ( )
x = offset + space + ( line_width / / 2 )
draw . line ( ( x , 0 , x , height ) , fill = color , width = line_width )
offset + = space + line_width
# Mirror line image eventually
orientation = random . randrange ( 2 )
if orientation == 1 :
line_image = ImageOps . mirror ( line_image )
# Add line image to input image
image . alpha_composite ( line_image , ( 0 , 0 ) )
return image
# Add pixelation to image
def add_pixelation ( image , x , y ) :
image = image . resize ( ( x , y ) )
image = image . resize ( ( width , height ) , Image . BOX )
return image
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# Add emblem to an image from a filepath
def add_emblem ( image , filepath ) :
# Load image
try :
emblem_image = Image . open ( filepath )
except Exception as e :
print ( ' Failed to load emblem: {} ' . format ( e ) )
sys . exit ( 1 )
# Exit if emblem is too big
if emblem_image . size [ 0 ] > width or emblem_image . size [ 1 ] > height :
print ( ' Emblem can \' t be bigger than the wallpaper ' )
sys . exit ( 1 )
# Insert emblem in the center
offset = ( ( image . size [ 0 ] - emblem_image . size [ 0 ] ) / / 2 , ( image . size [ 1 ] - emblem_image . size [ 1 ] ) / / 2 )
image . alpha_composite ( emblem_image , offset )
return image
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# Save image to filepath
def save_image ( filepath , image ) :
save = True
# Check whether file exists
if os . path . isfile ( filepath ) :
overwrite = input ( ' The file {} already exists. Do you want to overwrite it? [y/N] ' . format ( filepath ) )
if overwrite != ' y ' and overwrite != ' Y ' :
save = False
if save :
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stop = False
while not stop :
try :
image . save ( filepath )
stop = True
except Exception as e :
print ( ' Failed to save wallpaper: {} ' . format ( e ) )
again = input ( ' Do you want to try again? [Y/n] ' )
if again == ' n ' or again == ' N ' :
stop = True
else :
filepath = input ( ' Please enter new path where the wallpaper shall be saved: ' )
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'''
Main
'''
def main ( ) :
global width , height , max_hue , sat_min , sat_max , lum_min , lum_max
# Initialize parser
parser = argparse . ArgumentParser ( description = ' Create wallpapers based on color hues. ' )
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parser . add_argument ( ' -W ' , ' --width ' , default = 1920 , type = int , help = ' width of huepaper (default: 1920) ' )
parser . add_argument ( ' -H ' , ' --height ' , default = 1080 , type = int , help = ' height of huepaper (default: 1080) ' )
parser . add_argument ( ' -c ' , ' --color ' , help = ' color, the huepaper is generated from (uses a random color if not given) ' )
parser . add_argument ( ' -p ' , ' --preview ' , action = ' store_true ' , help = ' preview huepaper ' )
parser . add_argument ( ' -o ' , ' --output ' , help = ' file where to save the huepaper to (default: None) ' )
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parser . add_argument ( ' -l ' , ' --lines ' , nargs = ' ? ' , const = 0.3 , type = float , help = ' include one to three random lines in base color with given opacity in range [0, 1] (default: 0.3) ' )
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parser . add_argument ( ' -lb ' , ' --lines_bright ' , nargs = ' ? ' , const = 0.1 , type = float , help = ' include one to three bright random lines with given opacity in range [0, 1] (default: 0.1) ' )
parser . add_argument ( ' -ld ' , ' --lines_dark ' , nargs = ' ? ' , const = 0.1 , type = float , help = ' include one to three dark random lines with given opacity in range [0, 1] (default: 0.1) ' )
parser . add_argument ( ' -P ' , ' --pixelate ' , help = " pixelate image (e.g. 42x42) " )
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parser . add_argument ( ' -e ' , ' --emblem ' , help = ' emblem to add in the center of the huepaper ' )
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parser . add_argument ( ' -hue ' , default = 0.1 , type = float , help = ' maximum hue to differ from given color in range [0, 1] (default: 0.1) ' )
parser . add_argument ( ' -smin ' , default = 0.2 , type = float , help = ' minimum satisfaction for colors in range [0, 1] (default: 0.2) ' )
parser . add_argument ( ' -smax ' , default = 1.0 , type = float , help = ' maximum satisfaction for colors in range [0, 1] (default: 1.0) ' )
parser . add_argument ( ' -lmin ' , default = 0.2 , type = float , help = ' minimum luminance for colors in range [0, 1] (default: 0.2) ' )
parser . add_argument ( ' -lmax ' , default = 0.9 , type = float , help = ' maximum luminance for colors in range [0, 1] (default: 0.9) ' )
# Get args
args = parser . parse_args ( )
width = args . width
height = args . height
color = args . color
preview = args . preview
output = args . output
lines = args . lines
lines_bright = args . lines_bright
lines_dark = args . lines_dark
emblem = args . emblem
pixelate = args . pixelate
max_hue = args . hue
sat_min = args . smin
sat_max = args . smax
lum_min = args . lmin
lum_max = args . lmax
# Check preconditions
if not preview and not output :
parser . error ( ' You must either set -p (--preview) or -o (--output) ' )
if pixelate :
try :
values = pixelate . split ( ' x ' )
px = int ( values [ 0 ] )
py = int ( values [ 1 ] )
except :
parser . error ( ' Pixelation value must be set in form: 42x42 ' )
# Main routine
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print_logo ( )
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base_color = get_base_color ( color )
c1 , c2 , c3 , c4 = create_colors ( base_color )
image = create_base_image ( c1 , c2 , c3 , c4 )
if lines :
image = add_lines ( image , base_color . rgb + ( lines , ) )
if lines_bright :
image = add_lines ( image , ( 1.0 , 1.0 , 1.0 , lines_bright ) )
if lines_dark :
image = add_lines ( image , ( 0.0 , 0.0 , 0.0 , lines_dark ) )
if pixelate :
image = add_pixelation ( image , px , py )
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if emblem :
image = add_emblem ( image , emblem )
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image . mode = ' RGB '
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if preview :
image . show ( )
if not output :
save = input ( ' Do you want to save the image? [y/N] ' )
if save == ' y ' or save == ' Y ' :
path = input ( ' Enter the path where the wallpaper shall be saved: ' )
save_image ( path , image )
if output :
save_image ( output , image )
if __name__ == ' __main__ ' :
main ( )