hover = 1 if ((!hoversound) && global.recipemode != "index" && global.indexphase != "ex" && global.recipemode != "b" && global.recipemode != "z" && global.recipemode != "f") { hoversound = 1 audio_play_sound(mouse_hover, 1, false) audio_sound_gain(mouse_hover, ((global.sfxvolume - 20) / 100), 0) }