import logging from discord import Activity, ActivityType from cogs.admin import Admin from cogs.analytics import Analytics from cogs.custom_channels import CustomChannels from cogs.data import Data from cogs.fun import Fun from cogs.logger import Logger from modules.client import client from modules.scheduled import scheduler from modules.utils import config_get from modules.utils_sync import config_get_sync logging.basicConfig( level=logging.INFO, format="%(name)s.%(funcName)s | %(levelname)s | %(message)s", datefmt="[%X]", ) logger = logging.getLogger(__name__) try: import uvloop # type: ignore uvloop.install() except ImportError: pass @client.event async def on_ready(): logger.info(f"Logged in as {client.user}") activity_type = await config_get("type", "status") activity_message = await config_get("message", "status") if activity_type == "playing": await client.change_presence( activity=Activity(type=ActivityType.playing, name=activity_message) ) elif activity_type == "watching": await client.change_presence( activity=Activity(type=ActivityType.watching, name=activity_message) ) elif activity_type == "listening": await client.change_presence( activity=Activity(type=ActivityType.listening, name=activity_message) ) elif activity_type == "streaming": await client.change_presence( activity=Activity(type=ActivityType.streaming, name=activity_message) ) elif activity_type == "competing": await client.change_presence( activity=Activity(type=ActivityType.competing, name=activity_message) ) elif activity_type == "custom": await client.change_presence( activity=Activity(type=ActivityType.custom, name=activity_message) ) else: return logger.info(f"Set activity type to {activity_type} with message {activity_message}") def main(): client.add_cog(Admin(client)) client.add_cog(Analytics(client)) client.add_cog(CustomChannels(client)) client.add_cog(Data(client)) client.add_cog(Fun(client)) client.add_cog(Logger(client)) try: scheduler.start() client.run(config_get_sync("token")) except KeyboardInterrupt: scheduler.shutdown() exit() if __name__ == "__main__": main()